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Tactics

Blackhole Rush Push and Block Guide

Push and block decisions matter because the arena gets less safe over time. Good pressure starts from safe space, not panic.

Fight rules

Turn positioning into eliminations

The goal is to make the other player run out of safe ground before you do.

Safe side first

Stand so the opponent has the bad angle. If the black hole is behind you, reset before pushing.

Throw after commitment

Wait for movement, missed ability, or edge pressure before using Throw.

Block to buy time

Blocking can help survive crowd pressure while the arena shrinks.

Leave after a miss

If your push does not convert, rotate out instead of turning one miss into a round loss.

Best role pair

Control plus escape is safer

Pure finisher play can win highlight duels, but control plus escape is more forgiving while exact ability data is still being checked.

Late round

Do not be the middle target

In final three, avoid standing between two players. Let them trade first, then push from the safe side.

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